Rules
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Using the Website
- Left click to turn on a tile
- Right click to toggle a tile
- Scroll to zoom in or out
- "F" toggles fullscreen
- Up and down arrow keys change the generation speed
- The play button starts and stops the game (or space)
- The arrow button moves one generation at a time
- The eraser button clears the canvas (or backspace or delete)
- The info button gets you back here
- The import/export button lets you save and load a board state
Website by Justin Golden